
What if you had been part of the 1630s Dutch tulip mania? From whether to buy a useless but rare bulb, through prices exploding on a variety name alone, the winter 'wind trade' where only paper contracts changed hands with no real bulb, the frenzy where one bulb cost a whole house, to the overnight crash of 1637 — you choose at every step and experience, as a story, why and how history's first bubble really burst.
'Why Did the Tulip Bubble Burst?' is a choice-driven story where you become an ordinary weaver in 1630s Haarlem, get pulled into the tulip frenzy by a suddenly-rich neighbor, and decide at every step.
It opens with whether to buy a useless but rare bulb, then follows — through the characters' dialogue — how prices explode and finally collapse overnight. It's made so that 'why history's first bubble burst' clicks into place without any jargon.
① Frenzy: tulips from the Ottoman lands, especially flame-streaked varieties (Semper Augustus), become symbols of wealth. Money pours onto a bulb for nothing but the word 'rare.' ② Blind trading: prices multiply on a variety name alone — most buyers have never seen the flower.
③ The wind trade (windhandel): in winter the bulbs sit underground, so only paper contracts promising spring delivery change hands — and the price of a bulb that isn't there keeps rising. ④ Mania: one bulb tops ten years of a craftsman's wages, swapped for oxen, pigs, cheese and wine. ⑤ Collapse: in February 1637, the 'next buyer' who'd pay more vanishes, and prices fall to a hundredth overnight.
The core message is that the bubble wasn't caused by a single con artist but by everyone acting 'rationally' because everyone else was buying. Through your choices you feel the structure firsthand: trust 'the next person who'll pay more' instead of real value, and no one asks about the actual bulb anymore.
Whatever you choose, the story converges on the collapse — a device to show how powerful a shared belief becomes when everyone holds it at once. The characters and events are based on the real tulip mania (Semper Augustus, the 1637 crash), dramatized for learning and fun.